Design for Users Print

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Design for Users

Designing for users and useability requires a thoughtful, and sometimes counterintuitive approach. Most coders are caught up in the technical capability and it takes an outsider to point out the details that matter to users. Beginning with with user requirements, building the architecture around technical capability available, and get users involved in early testing while you are able to make changes easily.

Requirements

What ads business value

What will help people interact

What other integration is needed for good workflow

Technologies

Is there already a package solution?

People

How will people actually respond to the system?

What do they need to respond more easily?

Does initial testing support what people say they want?

Build for actual response.

 

This little article that was written with a form, or data entry, perpective raises interesting reseaerch points that apply in many areas where human interaction is involved.

Three Laws of Form Design

http://www.htmlgoodies.com/tutorials/forms/the-three-laws-of-form-design.html

 


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